Low Poly Earth

Low Poly Earth

The whole planet in 3D.
Free for Mac with Apple silicon.

From orbit to the Matterhorn

The whole Earth in 3D, built from open map and elevation data.

Explore

Pan and zoom from orbit to street level. Search for any place by name.

Fly

Press P to fly. Three vehicles: Kestrel, Phase Manta and Sparrow.

Photograph

Set the date, time and weather. Save the view as a 4K image.

Tre Cime at sunset, Dolomites, Italy. Rendered in Low Poly Earth.

Dolomites

Italy. Tre Cime at sunset.

The Thames at sunset, London, United Kingdom. Rendered in Low Poly Earth.

London

United Kingdom. The Thames at sunset.

Midtown and Central Park at midday, New York, United States. Rendered in Low Poly Earth.

New York

United States. Midtown and Central Park at midday.

Place Charles de Gaulle, straight down, Paris, France. Rendered in Low Poly Earth.

Paris

France. Place Charles de Gaulle, straight down.

Buttes at sunset, Monument Valley, United States. Rendered in Low Poly Earth.

Monument Valley

United States. Buttes at sunset.

Chiyoda at sunset, Tokyo, Japan. Rendered in Low Poly Earth.

Tokyo

Japan. Chiyoda at sunset.

Highlands at sundown, Icelandic Highlands, Iceland. Rendered in Low Poly Earth.

Icelandic Highlands

Iceland. Highlands at sundown.

Islands in the evening, Lofoten, Norway. Rendered in Low Poly Earth.

Lofoten

Norway. Islands in the evening.

Summit above the clouds at sunset, Haleakalā, United States. Rendered in Low Poly Earth.

Haleakalā

United States. Summit above the clouds at sunset.

Canal rings, straight down, Amsterdam, The Netherlands. Rendered in Low Poly Earth.

Amsterdam

The Netherlands. Canal rings, straight down.

Eixample grid, straight down, Barcelona, Spain. Rendered in Low Poly Earth.

Barcelona

Spain. Eixample grid, straight down.

Ridge above valley cloud, Machu Picchu, Peru. Rendered in Low Poly Earth.

Machu Picchu

Peru. Ridge above valley cloud.

Aurora over the city at night, Tromsø, Norway. Rendered in Low Poly Earth.

Tromsø

Norway. Aurora over the city at night.

Landmarks

231 landmarks are modelled individually, from cathedrals and castles to towers and temples. Here are 15. Can you find all 231?

Temple of Heaven, Beijing, rendered in Low Poly Earth
Temple of Heaven Beijing
Shwedagon Pagoda, Yangon, rendered in Low Poly Earth
Shwedagon Pagoda Yangon
Hagia Sophia, Istanbul, rendered in Low Poly Earth
Hagia Sophia Istanbul
Matsumoto Castle, Matsumoto, rendered in Low Poly Earth
Matsumoto Castle Matsumoto
Mont-Saint-Michel, Normandy, rendered in Low Poly Earth
Mont-Saint-Michel Normandy
Lotus Temple, New Delhi, rendered in Low Poly Earth
Lotus Temple New Delhi
Atomium, Brussels, rendered in Low Poly Earth
Atomium Brussels
Hallgrímskirkja, Reykjavík, rendered in Low Poly Earth
Hallgrímskirkja Reykjavík
Heydar Aliyev Center, Baku, rendered in Low Poly Earth
Heydar Aliyev Center Baku
Shanghai Tower, Shanghai, rendered in Low Poly Earth
Shanghai Tower Shanghai
Wat Arun, Bangkok, rendered in Low Poly Earth
Wat Arun Bangkok
Bled Island, Slovenia, rendered in Low Poly Earth
Bled Island Slovenia
L’Hemisfèric, Valencia, rendered in Low Poly Earth
L’Hemisfèric Valencia
Great Mosque of Djenné, Mali, rendered in Low Poly Earth
Great Mosque of Djenné Mali
Florence Cathedral, Florence, rendered in Low Poly Earth
Florence Cathedral Florence

What it does

Controls

Explore

Drag
Pan
Scroll
Zoom
⌘ or Ctrl + drag
Rotate and tilt
WASD or arrows
Pan
Q E
Rotate left, right
R F
Tilt up, down
+ −
Zoom in, out
/
Search
Enter
World map
T
Show the place name
[ ]
One hour back, forward

Fly

P
Start or stop flying
WASD
Move and steer
Shift
Boost
Space C
Rise, descend
Space
Jump, on the Sparrow
V
Next vehicle
1 2 3
Kestrel, Phase Manta, Sparrow
Esc
Show or hide the controls
⌘ ,
Settings

Settings has six tabs: Interface, World, Flight, Data, Photos and Storage. Turn data sources on or off under Data. Clear downloaded data under Storage.

33 photographs

All rendered in the app.

Download for Mac

Version
0.2.0
Price
Free
Requires
Mac with Apple silicon, macOS 13 or later
Download size
About 640 MB

Open the downloaded disk image and drag Low Poly Earth to Applications. The app is signed and notarized by Apple. Release notes and checksums are on GitHub. Questions? See the FAQ.

The browser version needs a desktop computer and a browser with WebGPU, such as Chrome. It loads map data as you explore instead of installing.

FAQ

The world

Is this the real Earth?

It is built from real elevation, imagery and map data, with procedural detail added. Accuracy varies with the data available for each place.

Can I see my house?

If your building is mapped in OpenStreetMap, yes: its outline and height, rendered in the local style. It is not a photograph, so there are no real facades. If it is missing, add it to OpenStreetMap and it will appear in a later map update.

Why is my area wrong or missing buildings?

Detail depends on OpenStreetMap coverage and the elevation data available for each place. Report it on GitHub with the location.

Is the weather real?

No. It is simulated from climate data and the season, not a live forecast.

Are the sun, moon and stars accurate?

They follow the real date, time and location, and the stars come from ESA’s Hipparcos catalogue.

Were the landmarks modelled by hand?

Yes, all 231. Some are original geometry and some are adapted from openly licensed models, all credited in the app.

About

Is it open source?

Not yet, but I am working on open sourcing it soon.

Did you use AI to build it?

Yes. Low Poly Earth was built entirely with the latest GPT and Claude models over around 80 days.

How is this different from Google Earth?

Google Earth shows photographs and 3D scans of the real world. Low Poly Earth builds a stylized world from open map and elevation data: buildings follow each region’s local style, light and weather are simulated, and you can fly vehicles and take 4K photos.

Is this a flight simulator, like Microsoft Flight Simulator?

No, but you can fly around in three vehicles. They are for getting around and sightseeing, not realistic flight. It is much smaller and runs on any Apple silicon Mac.

Is it a game? Is there anything to do?

Explore, fly and photograph. There is also a landmark hunt: can you find all 231? It is mainly my hobby project; I tried to gamify it but then removed those parts.

Install and support

What Mac do I need?

Any Mac with Apple silicon running macOS 13 or later, and the more powerful the better. It was tested on an M1 Max MacBook Pro.

Windows, Linux, Intel Macs, iPad?

Not supported yet. If there is interest, I will port it to Windows and Linux.

Is it safe to install?

It is signed and notarized by Apple, so macOS checks it before first launch. It needs no account, and nothing you do is sent to the developer.

How do I update or uninstall it?

There is no automatic updater. Download the new version from this page, or watch the GitHub releases. To uninstall, first clear downloaded data in Settings > Storage, then drag the app to the Trash.

Where do I report a bug?

Open an issue on GitHub with the location and a screenshot if you can, or write to us.

Privacy and data

Does it track me?

No account, no analytics, and it never asks for your location. Place search runs offline on your Mac. The map and terrain services see your IP address and which areas you load, as any online map does; the privacy policy has details.

Does it need an internet connection?

Yes, for full detail. Buildings, roads, water and fine terrain stream from online map and elevation sources. Without a connection, only the bundled global terrain and imagery are shown.

How much disk space does it use?

The download cache is capped at 12 GB by default and adjustable in Settings > Storage.

Under the hood

What is it built with?

Rust and wgpu, running on Metal. It is a native app, not Electron or a web view.

How does it render the whole planet?

It streams map and terrain data on demand, builds the world near you in increasing detail, and caches it on disk.

Why is it blurry for a moment when I arrive somewhere?

Detail streams in as you move. It is faster the second time because of the cache.

Photograph